RealAirCombatForXD V1.0
RealAirCombatForXD.jpg
First of all..
A VERY MUCH THANKS to the creators of the game "Xenonauts".
And the creators of the original mods:
kabill
(You Can't Take the Sky From Me - A Hard Air Combat Mod).
http://www.goldhawkinteractive.com/f...Air-Combat-Mod
This is a really cool mod. Thanks for this such a good idea and its implementation. With your mod air combat has evolved from a routine... in.. to (my poor english)
the event of the day! ;) Hope you don't mind that I use the concept and some of the settings to combine this experience with the X-Division.
and of course
Drages and X-Division Team (X-Division 0.98.2.7)
http://www.nexusmods.com/xenonauts/mods/8/?
Guys, this is something special. The experience of playing now reminds me again first time watching the movie Alien 2. Thank you for this great work on this mod.
What does it do:
Addition to X-Division 0.98.2.7. It makes air combat more hardcore and more realistic.
This makes the concept of the "You Can't Take the Sky From Me - A Hard Air Combat Mod" compatible for X-Division 0.98.2.7.
- Now the air battles X-Division parameters consistent with the complexity of "You Can't Take the Sky From Me" mod. Feel the power of alien invasion in the air. And have the strength to say: "You Can't Take the Sky From Me".
- Now all your interceptors are able to maneuver(evade) as they can in real life.
- Now all your air force have more realistic weapons, and more adequate amount of it on Вoard.
- Now alien air forces even more dangerous and deadlier.
- Made several bug fixes and changes (for example syper-puper havy ENRHYDROGENTORP in original X-Division0.98.2.7 caused only 10 damage... corrected, now 10000).
Installation:
1. Install X-Division 0.98.2.7. and make sure everything works.
2. Copy the contents of the archive to a folder on the path YourXenonautsGameFolder/assets/mods/
3. Start the game and activate RealAirCombatForXD at Mod Manager.
4. Make sure the mod RealAirCombatForXD is in the boot list >>>has a higher priority than XDivision<<<.
To do this, using the buttons "Move Up" or "Move Down" place RealAirCombatForXD on the desired location relative to XDivision.
In the Mod Manager`s list it should look like:
1. RealAirCombatForXD
2. X-Division
anyway, if that doesn't work, try the opposite ;)
If you did everything correctly, after starting the game, in the game options menu, on the right from the hand with list, you will see a picture burning and fuming UFO.
5. New game needed. Old save not supported.
Aggrrressive installation:
1. Install X-Division 0.98.2.7
2. Just copy files:
aircrafts.xml
aircraftweapons.xml
gameconfig.xml
RealAirCombatForXD_README.txt
and folder "backgrounds"
from the folder RealAirCombatForXD, which in my archive, directly to the folder YourXenonautsGameFolder/assets/mods/XDivision. Сonfirm the replacement and play NEW game (no saves).
Like I said earlier, if you did everything correctly, after starting the game, in the game options, on the right from the hand with list, you will see a picture of air combat with UFOs loser(that burns and smokes),
but do not relax,
now they will take revenge.......
Download:
http://www.nexusmods.com/xenonauts/mods/10/?
http://www.goldhawkinteractive.com/f...do=file&id=133
Sorry for my bad english. I speak rrrussian a little betterrr ;)
Food for thought about the real weapons mentioned in this game:
m61 vulcan
https://en.wikipedia.org/wiki/M61_Vulcan
http://fas.org/man/dod-101/sys/ac/equip/m61.htm
fires 20 mm rounds at an extremely high rate (typically 4,000 or 6,000 rounds per minute).
A lighter version of the Vulcan developed for use on the F-22 Raptor, the M61A2 The F/A-18E/F Super Hornet also uses this version.The primary use of the cannon is in the extremely short range (less than 2000 feet) air-to-air environment, where more sophistacated air-to-air missiles are ineffective.
MiG-31(32)
https://en.wikipedia.org/wiki/Mikoyan_MiG-31
http://samolet-mig-31.narod.ru/
https://en.wikipedia.org/wiki/Gryazev-Shipunov_GSh-6-23
The MiG-31 was the world's first operational fighter with a passive electronically scanned array radar (PESA), the Zaslon S-800. Its maximum range against fighter-sized targets is approximately 200 km (125 mi). A group of four MiG-31 interceptors is able to control an area of air space across a total length of 800–900 km;[9] its radar possessing a maximum detection range of 200 km in distance (radius) and the typical width of detection along the front of 225 km.
The onboard radar complex of the MiG-31 can track 24 airborne targets at one time, 6 of which can be simultaneously attacked by R-33S missiles (6 missiles onboard) + GSh-6-23 (six-barreled 23 mm rotary cannon with 260 ammo).
R-33 (missile)
https://en.wikipedia.org/wiki/R-33_%28missile%29
The R-33 (Russian: Вымпел Р-33, NATO reporting name: AA-9 Amos) is a long-range air-to-air missile developed by the Vympel. It is the primary armament of the MiG-31 interceptor, intended to attack large high-speed targets such as the SR-71 Blackbird, the B-1 Lancer bomber, and the B-52 Stratofortress.
Operational range (missile R-33) - 120 km (!!!)
But in original Xenonauts game MiG-31(32) only has 2 missile and can't maneuver(evade) like a interceptor... Whaat*&^%#@